Update

07/28/22: Sw/Sh raid captures

I've updated the Gen VIII capture mechanics and calculator in accordance with the actual raid multipliers as recently uncovered by Anubis. The most noteworthy thing about this: non-event Gigantamax raids for non-hosts get obscure random-looking difficulty modifiers that appear to be decided based on each Pokémon's catch rate such that they all end up effectively having a catch rate of just over 3 (i.e. a little more than a legendary). My mind is blown.

Comment on this - View comments

Post comment

Rude, offensive or otherwise inappropriate messages, including drama, controversy or other topics that might make others uncomfortable, will be deleted on sight. Repeat troublemakers will be banned altogether. Please keep any websites entered into the website field reasonably family-friendly. You can use BBCode (forum code) to format your messages.

  • [b]Bold[/b]
  • [i]Italic[/i]
  • [u]Underlined[/u]
  • [s]Strikethrough[/s]
  • [url=http://www.dragonflycave.com]Link[/url]
  • [spoiler]Spoiler[/spoiler]
852 Fun fact: The above sprite has a 1/8192 chance of being shiny. Feel free to brag if you get one.

Comments

No comments on this update as of yet. Post one?

Page last modified November 2 2024 at 17:42 UTC