Welcome to the Cave of Dragonflies guestbook.
All my life I've been a Pokemon fan and I used to frequent this website way back in my preteen years when I got into making custom sprites for fun.
I was watching a YouTube video that featured your "Favorite Pokemon" finder and followed the link to try it out for myself. I was surprised to see a familiar site! Its been great reminiscing through all the cool guides and fun resources you have here. Reading through the "About Me" section I was floored to see you've been running this site for over 18 years! Incredible stuff. This place feels so home-y for me, thank you for all the great memories through the years :)
If it’s not too much trouble, could you remove the multiple Alcremie forms from the major only forms mode option?
While being able to select the multiple forms of Alcremie is nice, I don’t think I would consider it a major form like Galarian forms and gigantamax, unless you think otherwise?
On the forums, you mean? That's strange. Did you check your spam folder? Automated e-mails like this can get caught up in spam filters sometimes.
Hello! I really adore the website, but the thing is that I never received an activation e-mail? I understand this is not deliberate, and I hope this is sorted out soon! I just want to let you know that this website is lovely, I want to congratulate you Butterfree for making such an awesome site. Thank you!
@Akira Kurusu: My intuition was yeah, this'd definitely be deliberate, for a more climactic final battle; it'd be highly unusual for some bug to accidentally override options for this one battle.
I found the line in question in the pokered disassembly, and yeah, it's a script in the Champion's room specifically flipping that option. If you removed that line (and the one above) and recompiled the ROM, it'd use the options you've set as normal.
I've been wondering why the Gen I games force-enable animations for the Champion fight - and *only* the Champion fight.
Was this deliberate, so the devs could make this fight feel "extra-epic" and intense? Or is this yet another Gen I bug, since I don't think Gen II had this odd feature?
Lastly, where in the game's code is this instruction stored, so the animation-enabler can be disabled?
bless starsmmd for his constant work in colosseum/xd
Thank you for updating it to the Isle of Armor DLC.
If I may request, since you have an option for fully-evolved Pokemon, could you also have an option for the first-stage Pokemon? Although thinking about it, I now realize that standalone Pokemon like Emolga would count as both a first stage and a fully evolved stage.
Yeah, Shadow Lugia's still 3.
Holy crap, I've always been curious about this but never thought it would be possible to datamine. The Greevil battle always seemed easier than one would expect having to make three legendary catches.
Is Lugia still at 3 though? It's not on the modified list and I've never tested it (or seen anyone test it) without the Master Ball.
I forgot to reply after I saw your answer.
The fact that it already included the experience points was amazing, though I did notice that the Gen I/II locations also included the modern EV yield for the Pokemon, even though EVs worked completely differently in those games.
uwu Butterfree is amazing
@Sam: I would dearly like to! The problem is it's immensely awkward to add new data right now. I hope to get this rectified in the future.
You can see the experience points for each Pokémon by hovering over that entry in the table!
And I'm thrilled you too appreciate the encounter tables being properly split up by the actual slots! It bugs me so much that every other site combines them.
Would it be possible to add the experience each Pokemon gives out to the Gen I Locations and Gen II Locations pages? Like, "20% Rattata lv.3 24 exp).
I'm trying to manipulate exp totals in the VC games (because that determines natures when transferring them), and your locations guide is extremely useful because it doesn't lump together level ranges of a particular Pokemon under a single percentage, but it'd be even better if I didn't have to use an external exp calculator.
Thank you.
Thank you so much for your hard work! Do you have plans to include locations tools for gen 6 and beyond?
When will the Favorite Pokemon Chooser be updated for the new Isle of Armor Pokemon?
hey there! Just wanted to say I'm amazed at how the site has progressed! It's been a while since I was on here and it's very cool to see the changes.
Not yet! One of several things that I've been tugged towards only to be like no I have to actually get the Gen VIII Pokémon into the database
I am falling asleep in a hotel room so my brain isn't turned on enough to check but is this a factor in your rby catch mechanics page https://www.glitchcity.info/wiki/RNG_correlation_(Generation_I)